Real-Sense Media Representation Technology Using Multiple Devices Synchronization
نویسندگان
چکیده
Recently, the requirements for the real-sense media representation are increasing rapidly. Until now, most people mainly used the method SMSD on one device, but we need more than one device to play multiple audio/videos and multiple sensory effects of the real-sense media. Therefore, multi-track media synchronization and effect device synchronization algorithms are very important part of the real-sense media representation. Therefore, in this paper, we suggested concept of the real-sense media playback, sensory effect metadata scheme, real-sense media playback system architecture, and synchronization algorithm of multiple audio/video devices and multiple sensory effect devices.
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